The press and Wall Street have been abuzz with debate over whether the Xbox 360 or Playstation 3 will walk away as this generation’s dominant console. I think they are missing out on the fact that the Nintendo Wii has a good chance of becoming the market leader by sidestepping the battle for the table scraps of the hardcore gaming market and focusing instead on expanding the console market — similar to how Runescape and World of Warcraft have expanded the MMORPG market rather than just fighting for the hardcore fans of Everquest or Dark Age of Camelot.
Let’s put it another way: while the PS3 and XBox360 have been busy duking out to see who can be the most tricked out consumer hardware box in the living room, the Wii might just sneak up behind them and take their lunch money. Nintendo’s 3 rd place showing last generation helped pigeonhole them as an also-ran this time around, despite the fact that although the XBox outperformed the Gamecube in absolute volume of units sold, the Gamecube was a profitable venture for Nintendo, whereas Microsoft lost somewhere in the vicinity of $4 billion dollars over the XBox’s lifetime.
Why the Wii can win:
- Control system that non-gamers can instantly ‘get’
- Simple games like Wii Sports that make use of that controller
- Vast library of pre-existing games to play, from older game systems like the NES, SNES, Genesis and Turbo-Grafix 16
- Nintendo’s first-party titles (Zelda, Mario, Super Smash Brothers, Mario Kart, Pokemon, etc), which will keep bringing in the millions of Nintendo fanboy and fangirls
- Simple and portable system, can easily be brought over to grandma’s house for holiday dinners and hooked up to her crappy old SD TV. Grassroots viral marketing!
Nintendo’s brilliant strategy is making some Wii games extremely easy to play, simple even for people who have never before played a videogame. Consider Wii Sports, which ships with the console - bucking the trend of the console industry, which hasn’t seen a manufacturer do a factory game pack-in for a new console in a long time. Wii Sports is a collection of sports games including Tennis, Bowling, Baseball, Golf, and Boxing. Playing a game of tennis on the Wii is as simple as grabbing the Wii remote and swinging it around as you would a tennis racket. Playing golf is as simple as swinging a golf club. Social and simple with low user commitment - exactly the right strategy.
Photo: Wii Sports Tennis
This may seem overly simplistic to hardcore gamers, but the mapping of your real world movements into the game (albeit it in a highly simplified fashion) is just plain fun! More importantly for Nintendo’s bottom-line, it is just incredibly easy to understand. Your mom can play the Wii. Your grandparents can play the Wii. Your 4 year old niece can play the Wii. Heck, even my fat cat can play the Wii - though he hasn’t proved to be very adept at running after the ball.
If you put such simplistic, easy to play games on the PS3 or the 360, you would still run into a LOT of people who wouldn’t even take your word for it that it was simple to play. They would take one look at the controller, with its approximately 500 buttons and go into that “I can’t do that, that’s too hard” mode that non-geeks go in when confronted with anything technical that can’t be easily parsed at first glance. The Wii Remote bridges over that, because the average person can see you swing the device and see your little Mii swing at the same time. They then feel they can do it too, because they can understand how it works.
A lot of the battle here for non-gamers is psychological - it’s a matter of convincing people who were never into games or ex-gamers who abandoned games due to the rising complexity levels to pick up the remote and give it a few swats to convince themselves that, yeah, they can do it. And boy, it’s fun too!
Nintendo has already successfully executed a similar market expansion strategy in the handheld device space with the Nintendo DS. The DS’s trick was a touch-screen with pen based input. From a technical perspective, this is nothing new -the PalmPilot and WindowsCE devices have been doing that for ages. But Nintendo is the first major company to build a focused gaming device around this idea and it paid off, launching the Nintendo DS into the hands of young and old, gamers and non-gamers. Kotaku writes about how the DS and the game Brain Age ‘exploded the notion of what a game really is’. (yes, others like Tapwave tried but failed because they didn’t understand the unique advantage that the pen-based input gave them, not to mention the fact that they were way overpriced and lacked developer support.)
People know how to use a pen, they can see someone playing Brain Age or the Sudoku minigame within it and just instantly understand how it works. There’s almost no learning curve, and the Nintendo DS has been an immensely huge seller because of that, thrashing the Sony PSP which followed the Xbox360 and PS3 route of focusing their competitive advantage around advanced graphics for hardcore gamers. Nintendo succeeds because they are focused on solving the core user need - helping average people have a lot of fun - rather than becoming hopelessly mired in a feature / functionality battle with historic competitors. (MMO developers, consumer web product designers - are you paying attention?)
Nintendo hasn’t forgotten the hardcore Nintendo fans either. The #1 selling Wii game at launch is the latest installment of the epic Legend of Zelda game series and IMO, this is the best Zelda yet. I’m 20 hours into the game and still having a blast. And, other than Knights of the Old Republic and a few other anomalies, I pretty much hate most single player games. All of the usual suspect Nintendo franchises such as Metroid, Mario, Super Smash Brothers, will be coming to the Wii as it is also backwards compatible with the Gamecube.
Of course, nothing is perfect, but Nintendo is really on track to accomplish what it set out to do with the Wii - grow the overall console gaming market. When I show my Xbox360 running Gears of War to my non-gamer friends, they’re all very impressed by the realistic graphics but few become compelled to actually try to play the game themselves. When I show my Wii running Wii Sports and Super Monkey Ball: Banana Blitz to the same crowd, everyone wants to play (those extra 3 wii-remotes and nunchuks come in hand for doubles tennis) and after a few minutes of playing they all ask the same questions: “How much does this thing cost?” And after I say $250, they then ask, “Where can I get one?”
Photo: Super Monkey Ball: Banana Blitz - Anyone can hurdle! Even monkeys in transparent plastic balls! Whee!
[Random: I love Super Monkey Ball! When I went ornament shopping for my Christmas tree earlier this week, I really wanted AiAi and MeeMee ornaments. Does anyone know of anyone that sells such a thing?]


16 comments
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December 14, 2006 at 3:08 am
fukumimi
No luck on ornaments (or any other character goods), but you can download wallpaper for your desktop here:
http://www.supermonkeyball.com/download/
December 14, 2006 at 8:57 am
Nate
Excellent analysis Susan. As a gamer myself I have both a Wii and an Xbox360 and they are the perfect complement to each other. When I really feel like going online for some hardcore competetive gaming, I boot up the 360 and sign into Live. If I have friends over and need a more sociable atmosphere, I kick on the Wii for some bowling, tennis, or just to play around in the Mii channel (an avatar creation tool that comes with the Wii).
In the end, I think Nintendo will pull ahead of Sony and Microsoft in terms of total system sales (and likely profits as well) but Microsoft definitely understands the value of creating a platform (in my opinion it’s what they do best and what keeps the cash rolling in for them).
Xbox360 has an excellent chance of tapping the elusive video game Long Tail with the XNA Framework democrotizing the tools of production, XNA Creator’s Club as a potential distribution force, and their overall goal of creating a “youtube for videogames” to help drive demand down the curve. Xbox Live is half (atleast) the reason I own an Xbox360.
You are definitely right about the Wii expanding the market and for once I can play video games with my female friends (most of them won’t even touch my 360 controller)!
December 14, 2006 at 12:58 pm
Aaron
Good article. Nice read.
December 14, 2006 at 3:38 pm
George
Thanks for the link to laternerdz. I think you have some very good points and it’s refreshing to see that, as a gamer, you understand this situation more than most analysts. But I think you give too much credit to the Wii’s inclusion factor. At best, I think the Wii will stay at a strong 3rd or 2nd place, if the PS3 completely bombs, in the United States.
Your comparison of the Wii to World of Warcraft or Runescape is incorrect. While the Wii’s principle goal is to bring gamers in, the Wii is not making concessions to hardcore gamers. World of Warcraft was created on the principle of easy to pick up, hard to master. So far with the Wii we haven’t seen any games with much depth in the controls or complexity (i.e. beyond zelda). If Nintendo does not pick up these more “hardcore” games they’re going to exclude more seasoned gamers.
What’s even more troubling is Nintendo has no plans to include games focused on more seasoned gamers and they haven’t discussed issues such as level of detail in the controls using the Wiimote.
The Wii is revolutionary in that it will bring new gamers in, who will eventually see the value in learning and mastering more complex games, but if Nintendo doesn’t stick with it those gamers are just going to buy a 360 in 10 years.
December 14, 2006 at 5:41 pm
Naval
Five letters - NTDOY - I bought it as soon as I grokked Nintendo’s strategy.
Now what they need are great exercise games - games where you can get a workout in front of the boob tube. Sweatin’ to the FPS…
December 15, 2006 at 9:18 am
One is Silver « Odd Ln.
[...] I open up my inbox today and lo and behold, a new friend! Or at least, someone who’s blog I commented on. Her name is Susan Wu (or Swusan as I have come to think she should be called for no real reason). You can find the article she wrote here. I agree with her analysis regarding the Wii, but then I’m inclined to as I am a fanboy, though I like to think I walk the line of reason better than most fanboys. [...]
December 15, 2006 at 9:52 am
My Brother and I Makes Wii « Perpetual Motion
[...] I don’t follow the video gaming market much these days, but I am excited to see Nintendo (even with the strap recall mentioned in the article) staging a strong comeback. Susan Wu, from Charles River Ventures, who definitely knows the gaming market writes: The press and Wall Street have been abuzz with debate over whether the Xbox 360 or Playstation 3 will walk away as this generation’s dominant console. I think they are missing out on the fact that the Nintendo Wii has a good chance of becoming the market leader by sidestepping the battle for the table scraps of the hardcore gaming market and focusing instead on expanding the console market… [...]
January 7, 2007 at 12:19 am
GigaGamez » Archive » Why Wii Wins
[...] also reminds me of venture capitalist Susan Wu’s appraisal of the Wii’s fortunes: Nintendo succeeds because they are focused on solving the core user need - helping average people [...]
January 8, 2007 at 6:46 am
Techhash » Why Wii is going to win the console war (or Wii So Horny)
[...] Suzan Wu: The Nintendo Wii - Hail to the king, baby! [...]
January 10, 2007 at 6:14 am
Gil
Well said.
“When I show my Wii running Wii Sports and Super Monkey Ball: Banana Blitz to the same crowd, everyone wants to play (those extra 3 wii-remotes and nunchuks come in hand for doubles tennis) and after a few minutes of playing they all ask the same questions: “How much does this thing cost?” And after I say $250, they then ask, “Where can I get one?” ”
This happens to me all the time. It’s good to see Nintendo back in the game again.
January 21, 2007 at 2:17 pm
Robertco
Will this make my Hardcore stocks on trendio rise? http://www.trendio.com/word.php?language=en&wordid=686
May 4, 2007 at 7:48 am
Valintino
Hello, Your site is great. Regards, Valintino Guxxi
September 19, 2007 at 11:03 am
Corrina Eudora
when they say it’s ove. Corrina Eudora.
October 13, 2007 at 12:13 am
wrdekle
Indeed the wii has gone on to do great things. But then again Sony had a hit for a while with its eyetoy too. And it sold quite a surprising number of units until people started figuring out that all the gameplay lacked depth and that all the games seemed the same. This I fear is what 2008 and 2009 will show us about the wii. It’s just a big overgrown eyetoy waiting to be revealed. Certainly the media have latched on to the story of the wii, you read it everywhere, about how it is broadening the market and gaining acceptance from non-gamers. Right. Uh huh.
The point that most people miss even in late 2007 is that Xbox 360 still has more units sold and by far the highest attach rate of games to consoles. If the 360 user buys 6 or 7 games for their box while the average wii user buys 1 or 2 - what does this tell you? It tells you that not only does Xbox 360 have more users than the wii, it tells you that its users are high value customers, hardcore gamers, the cream of the crop.
I’m curious how many years it will take the mainstream press to catch on to the fact that Microsoft not Nintendo has more of the customers that really matter to this industry. Nintendo may indeed have the unwashed masses on its side and since it turns a profit on every box, it’s generating a ton of cash right now, but what happens when the novelty wears off? And what happens when that frenzy of 3rd party support that embraces the wii currently realizes the truth: the only platform that converts worth a damn in this generation of machines is the xbox 360, everything else is a waste of shareholder money.
October 16, 2007 at 1:07 pm
wrdekle
In support of my earlier comment above, I wanted to submit a link to the following article about how 60% of all wiis sold in japan are collecting dust.
http://biz.gamedaily.com/industry/feature/?id=17783
October 21, 2007 at 12:35 pm
Horsa Amadeo
they only wanna do you dir. Horsa Amadeo.